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I'll Show You Mine, If You Show Me Yours... Apps, that is

The Wall Street Journal has run a series of articles about the app economy this week, identifying the app ecosystem as a $25 billion business. They write:

If you're interested in mobile, and apps in particular, I highly recommend searching this series of articles out.

When my co-founders and I started PointAbout, a mobile app dev shop in 2008, we had a really hard time convincing businesses that apps were more than just a fad. Then in the 4th quarter of 2009 something significant happened: I started to see budgets for app creation move from the "experimental" bucket to a dedicated budget. That's when the most forward-thinking businesses started to build mobile apps and we were able to build a strong business making apps for Disney, The Washington Post, Cars.com and many others.

But still, many businesses don't get it. I recently wrote a warning to Fortune 1000 CEOs because I'm convinced many of them will be fired for underestimating the impact of mobile on their businesses.

The Science of Social Games

On The Lottery

There are only two things that humans do on Earth: We work and we play. The latter is what we learn first — as children, we go outside, learn sports, and even pretend. In fact, humans are quite good at playing games and it’s been a central part of our evolutionary development. Science says so.

Today’s generation of players have migrated online and gravitate toward games specifically crafted for mobile devices.

MySpace co-founder Chris DeWolfe founded Los Angeles-based Social Gaming Network (SGN) in

2010 through a series of three strategic acquisitions. Each piece was acquired for what it offered the company as a whole.

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